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Introducing a revolutionary way for software developers to transform app development. Now, you can create adaptive experiences driven by a user’s natural response in the moment and uncover actionable insights to take training, wellbeing, creation and collaboration to the next level.1 This is the future of VR.
With an extensible SDK we support you with advanced tools and services needed across major development platforms like Unity and Unreal Engine. Let's reinvent the industry together.1,7
Sensor data SDK for HP Reverb G2 Omnicept Edition.
Complete HP Omnicept SDK for students and educators.
Complete HP Omnicept SDK for VR application developers.
HP Omnicept complete SDK for integration into enterprise internal solutions.
Free
Free for educational use (2% revenue share for profit)
2% Revenue Share
Please see pricing terms at purchase
No
Release 1 - Cognitive Load New features coming in the future
Release 1 - Cognitive Load New features coming in the future
Release 1 - Cognitive Load New features coming in the future
Yes
Yes
Yes
Yes
No
Yes
Yes
Yes
No
Yes
Yes
Yes
Online self-help
Online self-help
Premium support
Premium support
Same 68 countries as HP Reverb G2 Omnicept Edition*
Supported in: USA, Canada, UK, Germany, France, Italy, Spain, Netherlands, and Australia
HP Reverb Omnicept Edition VR headset attached to a Windows PC that meets the headset's minimum system requirements.
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The information contained herein is subject to change without notice. The only warranties for HP products and services are set forth in the express warranty statements accompanying such products and services. Nothing herein should be construed as constituting an additional warranty. HP shall not be liable for technical or editorial errors or omissions contained herein.
Bluetooth is a trademark owned by its proprietor and used by HP Inc. under license. Tobii® and Tobii Spotlight Technology™ are registered trademarks of Tobii AB.
1. VR application compatibility required. 30 day trial of HP Omnicept can be downloaded from the HP Developer Portal (https://developers.hp.com/). Functionality is limited to sensor data after the trial period. To continue full functionality, resale model requires Royalty License; per seat Developer and Runtime License is required for Enterprise and Government customers. Available in select countries. For complete details see hp.com/omnicept.
2. Based on HP's internal analysis of companies that have shipped greater than 50,000 VR tethered headsets. Resolution based on panel pixel count as of March 2020.
3. NVIDIA VR Ready Quadro or GeForce Turing based GPU required for foveated rendering. For developers, Unity foveated rendering plug-in and run-time are also required and available from the Unity Store or HP Developer Portal https://developers.hp.com/omnicept/downloads.
4. Interpupillary distance (IPD) adjustment is included. Eye relief in not a feature of this product.
5. Compared to HP Reverb G1 HMD.
6. Planned to be available in future releases.
7. Unity and Unreal Engine software sold separately.
8. HP Omnicept SDK required for integration of HP VR Spatial Audio. Unity and Unreal Engine plug-in are required, plug-ins provided.
CES® Innovation Awards are granted to products based upon materials submitted by the honorees. CTA neither verifies the accuracy of any submissions nor tests any products.
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